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This document presents an overarching strategy for the implementation of Growth through Nutrition’s SBCC programming. It draws from the strategy that guided the work of Growth through Nutrition’s predecessor– the USAID/ Empowering the New...

This report documents efforts made by NOURISH to address issues with the quality of latrine and water filter products in the marketplace, starting by researching quality issues then followed by training and monitoring activities. It shares results...

The Side Effect Method Matching game is used to learn which family planning methods cause which side effects, and to discuss concerns about these effects. This includes instructions and game cards. This game is part of the USAID-funded Fertility...

Child participation is one of Save the Children’s thematic areas in accordance with Article 12 of the UN Convention on the Rights of the Child (CRC), which recognises that children have a right to have their views heard and considered. This...

The purpose of this new research is to contribute to the development of strategic communication interventions, alongside non-communication interventions, to help improve adolescent girls’ nutrition outcomes. Specifically, the findings and...

Choices is a gender-focused curriculum for very young adolescents (VYAs) between the ages of 10-14 years that aims to create positive social and behavior change. Through a series of 10 hour-long participatory sessions, the curriculum challenges...

The Wilton Park Dialogue, in partnership with Save the Children and the UK Department for International Development, brought together 50 experts in the field of mental health and psychosocial support in January 2018. Together they looked at...

With the growing recognition of the importance of holistic and child focused programming, psychosocial support (PSS) and social and emotional learning (SEL) programmes are increasing in number in crisis-affected contexts, not least in the...

The Role Play Game is used to practice having conversations about family planning, fertility, birth spacing, and life choices with friends, family and members of the community. This includes instructions and game cards. This game is part of the...

LEARNING PACKAGE is from the Partnering to Save Lives project, of which Save the Children is a member. Community referral systems enable timely utilisation of healthcare services. Partnering to Save Lives’ periodic snapshot surveys show the...